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White Flour

Half Uur

Grey Brick Wall

Description
A 2.5D Platformer inspired by games such as Kirby's Canvas Curse and Super Mario Bros. The Embodiment of Time has kidnapped the life of your party, in turn your party will end if he has her for too long, so you run jump slow time and draw all in an attempt to have even just Half an Hour left.

Goals/History
This game was a request for a music artist from a small Dutch music artist known as LauLau, and he requested us to make a game to promote his upcoming song at the time called Half Uur. This project ended up being chosen by him to promote his song.

I wanted to practice more of my Game Design skills because at the time I was solely locked to mostly programming, My main vision was to make this game in the style of old NES platformers where the player has to keep hitting their head in the wall until they understand the flow and controls, rewarding commitment replayability and experimentation.

All in all it ended up as my most proudest yet.

Roles​​

  • Level Design

  • UX Research & Design

  • Optimization

  • General Programming

  • Audio Production

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trailer by Peteris Martinovs 

Grey Brick Wall
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